// Lewis C. Hill II
// builderApp
//
// builderContextData.cpp

#ifndef _MIDI_VIZ_LIFE_SIM_CONTEXT_DATA_H_
#define _MIDI_VIZ_LIFE_SIM_CONTEXT_DATA_H_

#include <GL/gl.h>
#include <GL/glu.h>

class MidiVizLifeSimContextData {
  
 public:
  
  bool  firstTime;
  
  MidiVizLifeSimContextData(){
    
    firstTime = true;
    
  }  
  
 public:
  
  GLuint wallTextureIndex;
  


};

#endif

